Showing posts with label WWII Air Gaming. Show all posts
Showing posts with label WWII Air Gaming. Show all posts

Monday, November 6, 2017

Black Cross / Blue Sky Squadron Card Templates

Want to make squadron cards for planes not in the base game or Lost Squadrons? Or make your own custom plane cards? I've uploaded the basic templates I use to create all my squadron cards. These are all PowerPoint slides. I've also included the country symbols as well. You'll just need to supply the plane drawings, which can be found online. Let me know in the comments if you found these templates useful. Also in the comments let me know if you've posted online any custom planes using these cards. Enjoy!





Link to Black Cross / Blue Sky - Squadron Card Templates:
BC/BS Squadron Card Templates (1.3MB)

Sunday, July 31, 2016

Black Cross / Blue Sky Lost Squadrons Squadron Cards

The plane cards below are for the Lost Squadrons expansion to the Black Cross / Blue Sky WWII aerial wargame. You can find the base game's set at my previous post, Black Cross / Blue Sky Squadron Cards. Since in the previous post I explain how to use these cards with the game, I won't repeat myself here.

A special thanks goes out to zippyfusenet, Fatman, Dennis, and all the other fellows over at The Miniatures Page for their help providing stats and corrections for this and the base game set of plane cards. I hope you enjoy using them. Next on my list is to buy and paint some planes for the game!


 
Sample Pics of Some Squadron Cards






















Links to Black Cross / Blue Sky -
"Lost Squadrons" Squadron Cards:
LS Card - British Fairey Battle
LS Card - British Fairey Fulmar Mk. II
LS Card - British Spitfire Mk. II
LS Card - British Gladiator
LS Card - British Swordfish
LS Card - British Wellington
LS Card - Dutch Fokker D.XXI
LS Card - Dutch Fokker T.V
LS Card - Dutch G.IA Faucher
LS Card - French Amiot 143M
LS Card - French Dewoitine D.520
LS Card - French H75 A-4
LS Card - French LeO 451b
LS Card - French MB.152
LS Card - French M.S. 406
LS Card - French Potez 631
LS Card - German Ju-52/3M
LS Card - Polish PZL P.11c

Wednesday, July 27, 2016

Black Cross / Blue Sky Squadron Cards

Black Cross/Blue Sky (click link to its Boardgamegeek entry) is a historical wargame covering the Battle of Britain. It's a hybrid board wargame and miniatures game, allowing players to field multiple squadrons of fighters and bombers without bogging down in too many details. After playing it a couple years ago at Rapier con in Jacksonville, I fell in love with the game. If you look in the blog's archives, you'll find some posts and photos of the game I played.

Last year I sold off much of my remaining unpainted miniatures collection that I realized would never see a paint brush. I used some of that money to purchase the base Battle of Britain game. I got in just in time. Sadly, the game has gone out of production and probably will not return any time soon.

Squadron Card Layout
Even though I love Black Cross/Blue Sky, I dislike keeping all the various damage counters on the individual planes. Inspired by the game I played with Jerry Boles at Rapier con, I made my own set of cards to record much of this information. Each card is designed for one British "Vee/Vic" or one German "Schwarm." To make life easier, I'll just call these squadrons. On the "front" side of the card, each squadron card has the game stats for that type of plane, using those from the Battle of Britain boxed game. It also has a large drawing of that plane and its nation's symbol, all against a blue sky background.

On the "back" side of the card are spaces to keep track of damage, critical hits, and ammunition for each plane in the squadron. (Only fighters can run out of ammo, so pure bombers don't have this info.) I also put some critical hit info on the cards. BTW any time you check off a red damage space, the plane is destroyed!

How To Use The Cards
Each squadron has its own PDF file below. Print a squadron's card and cut around its outer edges. Do not cut the card in half! Instead, fold the card along the center black line. Slide the card into a 4x6-inch rigid, clear plastic "toploader" card sleeve designed to hold large postcards or photos. I use the Ultra Pro series for these.

I keep track of each squadron using small, removable color-coding dots, which can be picked up in any office supply store. They usually come in packs of four colors--red, blue, yellow, and green. I've also seen other colors as well. Post-It, Avery, and others make them from .25" up to 1" in diameter.

I assign each squadron a color. I place a small .25" dot of that color on the stand of each plane in that squadron. I write the plane's number on the dot as well. On the back side of the corresponding squadron's card I place a larger dot of the same color. I also record each plane's number. I find color coding squadrons like this makes my life easier. BTW using the same color for the British and German players is no problem.

Of course, you can use them as you please.


 Why Toploaders?
The toploaders allow us to use washable markers to keep track of damage, ticking off one circle for each point of damage. When done, simply wipe off the markings and the toploaders are clean to use again. The removable dots also make life easier. Nice and neat, no need to print out a new card each time you play the game.

Enjoy!
If you have a chance to play Black Cross/Blue Sky, I hope you try out these cards and enjoy using them. Let me know.


Links to Black Cross / Blue Sky Squadron Cards:
BCBS Card - British Blenheim IF
BCBS Card - British Defiant
BCBS Card - British Hurricane Mk1
BCBS Card - British Spitfire Mk1
BCBS Card - German Bf-109E
BCBS Card - German Bf-110c
BCBS Card - German Do-17Z
BCBS Card - German He-111H
BCBS Card - German Ju-87B
BCBS Card - German Ju-88A

Thursday, November 12, 2015

The League Takes to the Skies!

This blog is about more than Warmaster! I felt I needed to get that out there now that I've been feeling better. LoL. Warmaster counters have been dominating the posts because they've been easy to work on in my spare time, and I have fun making them.

I have always liked WWII aviation, owning most of the WWII Wings of War/Glory planes. So my big new game news should come as no surprise: Black Cross/Blue Sky, the miniatures/board game hybrid about the Battle of Britain. My son and I played BC/BS in the summer of 2014 at Rapiercon in Jacksonville, FL and had a blast using 1/300 miniatures. The game's price tag seemed a bit high ($105 after shipping), but in hindsight the game is worth every penny, especially considering most wargames are selling discounted at $50. (I also sold off some old unpainted miniatures to subsidize the purchase.) I put in the order a few weeks ago with the publisher, Blue Sky Game Works, and got the package within a few days. Very pleased! I've punched all the planes and made the flight stands. My goal is to convert the game over to 1/285 or 1/300 planes. (I might also use them for Check Your 6, which I also picked up.) I thought about the amazing 1/600 Pico Armor planes, but they are just a bit too small for me right now. Using the provided counters, I should get in a game over the next few weeks.

A few Black Cross Photos from Rapiercon 2014

My son (right) ponders his next move.

Jerry's great looking paint jobs!

Wednesday, June 25, 2014

Rapiercon & The Hotel From Heck

Last Friday and Saturday we went to Rapiercon in north Jacksonville, FL. This was our first time to the convention, and it was an "interesting" event to say the least. We arrived at the convention hotel just after lunch. It's no secret that the hotel is under construction, which is why we booked a room down the street at the Hilton Garden Inn.

We Arrive in Heck
While the Hilton was a pleasure to say at for only a few dollars more, complete with cooked-to-order breakfast buffet for the both of us, the convention hotel was an absolute disgrace of a building let alone a hotel. I'm surprised Double Tree (aka Hilton) is even trying to renovate it, though I was told they are dragging their feet on the project. Bottom line, this was the worst hotel I have ever seen outside a third world country. The folks on Tripadvisor are correct in their negative reviews.

After finding a parking space in the parking lot--which is way too small, badly designed, and cluttered with containers and construction equipment--we made our way through the hotel to the con's registration desk on the building's far side. It was an interesting trip to the desk, full of strange (possibly toxic) smells and interesting "under construction" sights of exposed ceilings and walls.

Thankfully, the folks at the con's registration desk were friendly. We picked up materials, paid for Jeremy's con t-shirt, and went into the miniature gaming hall. Since it was about 1pm on Friday, not many people were there yet. Dealers were still setting up. We had registered for a game at 1pm, a WWII bombing game, and saw it set up already.

A panoramic shot of the con on Saturday afternoon. My first attempt at trying out the feature. It came out pretty good for indoors and not knowing how to take the shot.

And It's as Hot as Heck
We walked around a bit, checked out the numerous door prizes, and then checked out the dealers booths. Within a few minutes I had worked up a sweat! I mentioned to a fellow that it seemed a bit warm in the room. He replied that the AC was barely working and that the hotel was "investigating" it (we all knew this was corporate speak for doing nothing). The temperature in the room wound up in the low-to-mid 80s, which was downright unacceptable and uncomfortable. From what I was told, it was the same way last year. As Jeremy commented, it felt better outside--and this is Florida in the summer! I should have known something was wrong when people were bringing electric fans!

Right before our game began, I stopped by a dealer booth. I picked up another copy of Warmaster for $1, 5th Ed Warhammer for $1, Warhammer Ancients for $1, some old codexes for $1, War of the Ring for $5, and a bunch of other free WHFB and 40K rulebooks, expansions, and catalogs. I also bought a boatload of old White Dwarfs for 5 for $1. I never expected to buy GW stuff!

Sweating to the Oldies
Since I literally was dripping with sweat and rushing to get to the game, I was having a hard time thinking through everything. If I had time to really look through the stacks of White Dwarfs, I would have bought even more. Still, I did get a ton of WDs from 1992 onward along with some of the brand new issues each for the price of a stick of gum. All said and done, I spent $23 at the booth. Later, Jeremy got to load the big box of WDs and rules into the car! I also got a bunch of Axis &Allies 15mm armor at 2 for $1 from Cool Stuff, a 3mm sample pack of Modern Early 80s Pico Armor, and the 15mm AP-Team pack from Odzial Osmy. (I'm mail ordering the rest of the line!)

Though I got to the game late, the fellow running the game didn't mind at all. He had been shopping as well, getting some good deals. It's all part of the fun. So let's get to the game!

A Hot Time Over the Arctic
The game was "Goering's Carrier" run by Jerry Boles using the Black Cross/Blue Sky rules. Jerry was a great guy with the right attitude for a convention game. He made it fun and simple for newbies like us, who just wanted to try out something new. We had a blast playing the game, even though the room kept getting hotter and hotter. Jerry just was a swell guy with a good sense of humor. It was the highlight of the con and turned into the only game we played that weekend, though we didn't plan it that way.

The premise was based on an historical battle: British convoy PQ 18, escorted by carrier Avenger, is heading towards Russia with much needed supplies. Taking note of the carrier, Herman Goering orders, "Ignore the convoy, get the carrier."

Jeremy and I played the Germans, while Jerry and another fellow named Bob played the Brits. We had a flight of  He-111 bombers. The Brits had Hawker Hurricanes and flak from their ships. So we had a Jeremy, a Jerry, and two Bob's playing the game--what are the odd of that!?

In the end, we fared worse than the actual Germans did in the real battle. For a while, it looked like we were winning, but a few lucky critical hits on our planes made sawdust out of our plans just as we were getting close to dropping our torpedoes. One bomber had no damage, took one hit, and blew up due to a fuel line hit! Rats!

Last year, I had seen Cool Stuff and Miniature Market blowing out the game on deep discount sales. I knew little about the game and feared it would sit on the shelf untouched like most of the games that I had been buying. Plus, I had Wings of War if I wanted a flying game, though that was sitting unused as well. I liked playing the game so much I checked into buying it online later that evening. Sadly, the only place selling it is the publisher, but it would cost $105 for the base game. That's a bit out of my price range at the moment.

I Got a New Toy!
Literally right before the con I had bought a new camera off of Amazon, finally ditching my 10 year old Lumix. This time I bought an Olympus Stylus SH-50 iHS along with the the fastest and newest SD card on the market, a Samsung Pro SDHC MB-SG16D/AM. The card writes blazing fast and the camera is da' bomb!

These are the very first photos I shot with the camera, so they were a learning experience. All I did was set it to Automatic and let the camera do all the work. I didn't even need macro. The flash never went off once. I was amazed, even considering how poor the lighting was in the con. The photos I took outside are fantastic. Plus full 1080p video was great--I shot some trains later in the evening when we did some train watching up in GA. I think this will take far better photos of miniatures than my old camera.

Ok, enough blathering! Here are the photos.

The British convoy and escort. That's not the USS St. Lo. It's really the Avenger. You just need to squint a bit to see it. :)

Our He-111 bombers heck-bent on the carrier.

"The kid" waiting for me to take my seat after taking the obligatory photo for Mommy.

Jerry did a great job on the planes and bases. We were impressed.

His homemade cards for the planes. He put them in 'hardbacks' so we could write on them using Vis-a-vis markers.

A close-up of some He-111's. We used to die to track how many hexes each plane had moved in a straight line.

The bomber's card.

Each card handles three or four planes. This is the back of the He-111.

Jerry helps Jeremy make a hard decision, while Bob watches as he contemplates which bomber he'll shoot down first. Hey wait a minute! The kid is getting "help" from the enemy!?! LoL.

Bandit! 3 o'clock!

Ah, the end game. As you can see by the graveyard on the left it has been a bloody game. We are each down to one plane a piece. My bomber on the left dropped its torpedoes but missed. Rats! Jeremy has switched ends to watch his bomber try to drop torpedoes. Unfortunately, the Hurricane ruins those plans, blowing the He-111 out of the sky. The escort carrier survived unscathed. Just as in real life, the mission was a total failure that would hurt Germany the rest of the war. Still, we had a great time. I really want this game! Thanks, Jerry, for putting on such a good show and being a gracious host!